SSD: Post Processing
Project Lonestar » Devlog
This is my first time with post processing!
...
I didn't really add much, there is now some motion blur in the test scene which may or may not remain in the future. I think it looks pretty good and is sorta reminscient of the Unreal Engine build from several months ago. I also pushed the most recent build even though I said that would happen on Sundays... Oh well.
Files
lonestar.app.zip 66 MB
Dec 31, 2018
project-lonestar-win.zip 238 MB
Version 0.0.102 Jan 01, 2019
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Project Lonestar
A third-person space adventure with emphasis on exploration and loot
Status | In development |
Author | tsny |
Genre | Role Playing, Adventure |
Tags | 3D, Exploration, freelancer, Loot, Remake, Space, Space Sim, Third Person, Unity |
Languages | English |
More posts
- Screen Shot Sunday - AtmosphereSep 15, 2019
- September UpdateSep 09, 2019
- Lonestar - Damage EffectsMar 05, 2019
- Lonestar - Rolling TextFeb 27, 2019
- Unity - Camera FadeFeb 19, 2019
- Weekly Update ChangesFeb 14, 2019
- Working As IntendedJan 24, 2019
- Rarity and Loot DropsJan 21, 2019
- Weekly Update 3 - AI, Fighting, ExplorationJan 20, 2019
- SSD: Pawns and ControllersJan 14, 2019
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