September Update


Changelog

Known Issues

  • Drifting is broken

Features

  • Colliders on asteroid fields removed until they can be automatically enabled based on player distance
  • You can now rotate the camera in a free-look fashion while holding Mouse 4 (nice for looking around when travelling somewhere or while in combat)
  • Bases/Planets do not have a minimized target indicator, this is too reduce screen clutter
  • You can quit to the main menu or desktop from the settings menu (ESC)
  • Hovering over selectable bases/planets now changes the cursor
  • A window showing the base controls shows at load
  • Basic menu is accessible with ESC
  • Guns check the angle between themselves and their target so they cannot shoot behind them or at impossible angles
  • Target Indicators now have off screen arrows for when hostile or selected targets are off-screen

Scanner Panel

Initial draft version has been implemented.

Notifications

  • Looting and discovering new locations now creates notifications

Sounds

  • Weapons are much quieter and should not hurt your ears :3

Things that now have sounds

  • Loot
  • Abilities (sidestep/blink)
  • Cruise
  • Selecting targets
  • Notifications

Inspector

After selecting a target, you can hit 'G' or the info icon in the top left corner to view information about the target. Info is stuff like lore and trade details.

You must approach the station/base

Basic map functionality

The map is now generated automatically so that I don't have to edit it whenever I put new locations in the world down. Hit 'M' to view the map and hover over the icons for their names.

Files

project-lonestar-win.zip 238 MB
Version 0.1.42 Sep 09, 2019

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Comments

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(+1)

Glad you are still working on this! It looks awesome!

Thanks! Work has kept me busy but I hope to work on this more!