September Update
Project Lonestar » Devlog
Changelog
Known Issues
- Drifting is broken
Features
- Colliders on asteroid fields removed until they can be automatically enabled based on player distance
- You can now rotate the camera in a free-look fashion while holding Mouse 4 (nice for looking around when travelling somewhere or while in combat)
- Bases/Planets do not have a minimized target indicator, this is too reduce screen clutter
- You can quit to the main menu or desktop from the settings menu (ESC)
- Hovering over selectable bases/planets now changes the cursor
- A window showing the base controls shows at load
- Basic menu is accessible with ESC
- Guns check the angle between themselves and their target so they cannot shoot behind them or at impossible angles
- Target Indicators now have off screen arrows for when hostile or selected targets are off-screen
Scanner Panel
Initial draft version has been implemented.
Notifications
- Looting and discovering new locations now creates notifications
Sounds
- Weapons are much quieter and should not hurt your ears :3
Things that now have sounds
- Loot
- Abilities (sidestep/blink)
- Cruise
- Selecting targets
- Notifications
Inspector
After selecting a target, you can hit 'G' or the info icon in the top left corner to view information about the target. Info is stuff like lore and trade details.
You must approach the station/base
Basic map functionality
The map is now generated automatically so that I don't have to edit it whenever I put new locations in the world down. Hit 'M' to view the map and hover over the icons for their names.
Files
project-lonestar-win.zip 238 MB
Version 0.1.42 Sep 09, 2019
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Project Lonestar
A third-person space adventure with emphasis on exploration and loot
Status | In development |
Author | tsny |
Genre | Role Playing, Adventure |
Tags | 3D, Exploration, freelancer, Loot, Remake, Space, Space Sim, Third Person, Unity |
Languages | English |
More posts
- Screen Shot Sunday - AtmosphereSep 15, 2019
- Lonestar - Damage EffectsMar 05, 2019
- Lonestar - Rolling TextFeb 27, 2019
- Unity - Camera FadeFeb 19, 2019
- Weekly Update ChangesFeb 14, 2019
- Working As IntendedJan 24, 2019
- Rarity and Loot DropsJan 21, 2019
- Weekly Update 3 - AI, Fighting, ExplorationJan 20, 2019
- SSD: Pawns and ControllersJan 14, 2019
Comments
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Glad you are still working on this! It looks awesome!
Thanks! Work has kept me busy but I hope to work on this more!