Back At It!
Project Lonestar » Devlog
I've gotten on track with some development. I've recently graduated and gotten a job and have gotten back around to game dev!
I've restructured the project a lot.
- Flycams spawn when unpossessing a ship (debug purposes)
- New skybox
- New target indicators
- Build information box
- UI Changes
- Minimap placement
- Panel fade out
- Navigation bar under status bar
- Menu bar in top left corner with button for settings
I'm starting more and more to branch off from Freelancer.
Files
project-lonestar-win.zip 238 MB
Version 0.1.42 Sep 09, 2019
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Project Lonestar
A third-person space adventure with emphasis on exploration and loot
Status | In development |
Author | tsny |
Genre | Role Playing, Adventure |
Tags | 3D, Exploration, freelancer, Loot, Remake, Space, Space Sim, Third Person, Unity |
Languages | English |
More posts
- Screen Shot Sunday - AtmosphereSep 15, 2019
- September UpdateSep 09, 2019
- Lonestar - Damage EffectsMar 05, 2019
- Lonestar - Rolling TextFeb 27, 2019
- Unity - Camera FadeFeb 19, 2019
- Weekly Update ChangesFeb 14, 2019
- Working As IntendedJan 24, 2019
- Rarity and Loot DropsJan 21, 2019
- Weekly Update 3 - AI, Fighting, ExplorationJan 20, 2019
- SSD: Pawns and ControllersJan 14, 2019
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