Looking a bit more like a game all the time. Having more and more little things in the universe definitely helps make the system you're in feel alive. Games lik...
Changelog Known Issues Drifting is broken Features Colliders on asteroid fields removed until they can be automatically enabled based on player distance You can...
Small thing but kinda cool. Health got a pass over and I made the values into properties in order to allow for better event handling and such. Because of this t...
Cool little thing I worked on for a bit today. Rolling text is pretty easy in Unity via a static coroutine but the process is slightly custom because you have...
Something small I've been working on this week has been camera fade. I've seen Brackey's tutorial but I really don't like the amount of work that started to bec...
Back to basics. It has been a little over 2 weeks since I posted the last weekly update and that's because I've changed the way I'm scheduling them. As a solo d...
Funny little bug I encountered today. I'm working on the ability to swap ships at any time and it's working pretty well. So well in fact that anything with a me...
Here's the first pass at creating a loot/item system. This system is kinda nice because loot is a single prefab and the rarity colors can be changed on the fly...